video de-sync and jittering

Tankhank wrote on 12/8/2020, 11:50 PM

I'm having a really strange problem that came after updating the software. It's hard to describe, but I'll do my best to run through what happens.

I start by opening Magix Movie Edit Pro Premium 2021 (side note, I run a Windows 10 64-bit system), and starting a new project with the following Movie settings:

HDTV
60.00 fps

HDV2 1080i (1440x1080) 16:9

(Note: I've always used these settings, but the issue only began after updating)

I then drag and drop my 2 hour raw footage file into the Magix timeline.

(Again, I've worked with large files like this in the past and had no hicks)

Here's were the problem happens. I start editing it, cutting out footage I don't want, and a couple minutes in everything goes bonkers. It starts jittering the video, the audio gets completely de-synced from the video, it seems like it's trying to layer the original video raw video over the edited version and swapping between the two making it impossible to continue editing.

I have a fairly beefy system and have never had any problems running programs, large games, editing large videos, or anything of the like. But all the sudden, Magix just doesn't work. Any suggestions? I've been pretty tempted to just switch to a new platform entirely. I tried editing a video using free software (filmora9) to see if this problem was only limited to Magix, and sure enough it seems like it is. So unless this problem can be resolved, I'll probably be asking for a refund and start paying for something else.

Comments

CubeAce wrote on 12/9/2020, 1:09 AM

@Tankhank

Hi Hank.

Judging by your screen resolution and length of video footage you are trying to edit gaming footage taken from a screen recorder which on its default settings is probably producing files with variable frame rates.that Movie Edit Pro can't handle.

There are two ways to avoid this problem with editing within MEP.

Convert the footage using the free program 'Handbrake' to constant frame rate or go to your screen grabber program and make sure it is set to record at a constant frame rate.

Ray.

 

Windows 10 Enterprise. Version 22H2 OS build 19045.5011

Direct X 12.1 latest hardware updates for Western Digital hard drives.

Asus ROG STRIX Z390-F Gaming motherboard Rev 1.xx with Supreme FX inboard audio using the S1220A code. Driver No 6.0.8960.1 Bios version 1401

Intel i9900K Coffee Lake 3.6 to 5.1GHz CPU with Intel UHD 630 Graphics .Driver version Graphics Driver 31.0.101.2130 for 7th-10th Gen Intel® with 64GB of 3200MHz Corsair DDR4 ram.

1000 watt EVGA modular power supply.

1 x 250GB Evo 970 NVMe: drive for C: drive backup 1 x 1TB Sabrent NVMe drive for Operating System / Programs only. 1X WD BLACK 1TB internal SATA 7,200rpm hard drives.1 for internal projects, 1 for Library clips/sounds/music/stills./backup of working projects. 1x500GB SSD current project only drive, 2x WD RED 2TB drives for latest footage storage. Total 21TB of 8 external WD drives for backup.

ASUS NVIDIA GeForce RTX 3060 12GB. nVidia Studio driver version 560.81 - 3584xCUDA cores Direct X 12.1. Memory interface 192bit Memory bandwidth 360.05GB/s 12GB of dedicated GDDR6 video memory, shared system memory 16307MB PCi Express x8 Gen3. Two Samsung 27" LED SA350 monitors with 5000000:1 contrast ratios at 60Hz.

Running MMS 2024 Suite v 23.0.1.182 (UDP3) and VPX 14 - v20.0.3.180 (UDP3)

M Audio Axiom AIR Mini MIDI keyboard Ver 5.10.0.3507

VXP 14, MMS 2024 Suite, Vegas Studio 16, Vegas Pro 18, Cubase 4. CS6, NX Studio, Mixcraft 9 Recording Studio. Mixcraft Pro 10 Studio.

Audio System 5 x matched bi-wired 150 watt Tannoy Reveal speakers plus one Tannoy 15" 250 watt sub with 5.1 class A amplifier. Tuned to room with Tannoy audio application.

Ram Acoustic Studio speakers amplified by NAD amplifier.

Rogers LS7 speakers run from Cambridge Audio P50 amplifier

Schrodinger's Backup. "The condition of any backup is unknown until a restore is attempted."

johnebaker wrote on 12/9/2020, 5:13 AM

@Tankhank

Hi and welcome to the forum.

. . . . I have a fairly beefy system . . . .

What is your computer specification - see this topic for details for what is required?

A Mediainfo analysis of the source video will confirm if the issue is with Variable frame rate which many video editors do not handle properly.

Using the Tree view of MediaInfo in the Video section of the analysis if you see - Frame rate mode   : Variable

that may be the cause of the issue as @CubeAce suspects.

If you see the value Constant,  post the complete MediaInfo analysis result from the Tree view.

John EB
Forum Moderator

VPX 16, Movie Studio 2025, and earlier versions 2015 and 2016, Music Maker Premium 2024.

PC - running Windows 11 23H2 Professional on Intel i7-8700K 3.2 GHz, 16GB RAM, RTX 2060 6GB 192-bit GDDR6, 1 x 1Tb Sabrent NVME SSD (OS and programs), 2 x 4TB (Data) internal HDD + 1TB internal SSD (Work disc), + 6 ext backup HDDs.

Laptop - Lenovo Legion 5i Phantom - running Windows 11 23H2 on Intel Core i7-10750H, 16GB DDR4-SDRAM, 512GB SSD, 43.9 cm screen Full HD 1920 x 1080, Intel UHD 630 iGPU and NVIDIA GeForce RTX 2060 (6GB GDDR6)

Sony FDR-AX53e Video camera, DJI Osmo Action 3 and Sony HDR-AS30V Sports cams.

CubeAce wrote on 12/9/2020, 5:53 AM

@Tankhank @johnebaker

After doing a bit more research on this problem as it is getting more and more common I can find another possible answer as to why the increase in the rates of complaints.

Variable frame rate footage can be used in most video editing programs as long as there are no sudden large variations in the frame rate second to second of play. This variation can only be quite small though of a few frames difference to neighbouring frames.

A screen recorder can faithfully capture the game play frame for frame.

Video editors are producing constant frame rate output and will need a higher medium bit rate set by making the maximum and average bit rates available higher to cope with the extra frames that are put into place for missing frames but may still produce errors when having to bin additional frames when the frame rate rises above the project frame rate. That is when the audio is probably thrown out of sync.

Now, if you have gone from a standard monitor to a gaming monitor the refresh rate is going to double or more meaning the screen capture program is going to capture more variation in frame rates compared to older recordings exacerbating the problem.

So it could be MEP is playing up or has changed with the change over to the Infusion Engine, or for whatever reason an upgrade in the computer has allowed a larger frame rate variance to be recorded in the files from the screen capture program.

Either way if the variable frame rate recording get to too high a number of frames above the project export settings I'm sure that is where the audio sync problems occur.

Ray.

 

Windows 10 Enterprise. Version 22H2 OS build 19045.5011

Direct X 12.1 latest hardware updates for Western Digital hard drives.

Asus ROG STRIX Z390-F Gaming motherboard Rev 1.xx with Supreme FX inboard audio using the S1220A code. Driver No 6.0.8960.1 Bios version 1401

Intel i9900K Coffee Lake 3.6 to 5.1GHz CPU with Intel UHD 630 Graphics .Driver version Graphics Driver 31.0.101.2130 for 7th-10th Gen Intel® with 64GB of 3200MHz Corsair DDR4 ram.

1000 watt EVGA modular power supply.

1 x 250GB Evo 970 NVMe: drive for C: drive backup 1 x 1TB Sabrent NVMe drive for Operating System / Programs only. 1X WD BLACK 1TB internal SATA 7,200rpm hard drives.1 for internal projects, 1 for Library clips/sounds/music/stills./backup of working projects. 1x500GB SSD current project only drive, 2x WD RED 2TB drives for latest footage storage. Total 21TB of 8 external WD drives for backup.

ASUS NVIDIA GeForce RTX 3060 12GB. nVidia Studio driver version 560.81 - 3584xCUDA cores Direct X 12.1. Memory interface 192bit Memory bandwidth 360.05GB/s 12GB of dedicated GDDR6 video memory, shared system memory 16307MB PCi Express x8 Gen3. Two Samsung 27" LED SA350 monitors with 5000000:1 contrast ratios at 60Hz.

Running MMS 2024 Suite v 23.0.1.182 (UDP3) and VPX 14 - v20.0.3.180 (UDP3)

M Audio Axiom AIR Mini MIDI keyboard Ver 5.10.0.3507

VXP 14, MMS 2024 Suite, Vegas Studio 16, Vegas Pro 18, Cubase 4. CS6, NX Studio, Mixcraft 9 Recording Studio. Mixcraft Pro 10 Studio.

Audio System 5 x matched bi-wired 150 watt Tannoy Reveal speakers plus one Tannoy 15" 250 watt sub with 5.1 class A amplifier. Tuned to room with Tannoy audio application.

Ram Acoustic Studio speakers amplified by NAD amplifier.

Rogers LS7 speakers run from Cambridge Audio P50 amplifier

Schrodinger's Backup. "The condition of any backup is unknown until a restore is attempted."

johnebaker wrote on 12/9/2020, 6:20 AM

@Tankhank

Hi

In addition to @CubeAce comment see my comment here - fourth paragraph.

John EB

VPX 16, Movie Studio 2025, and earlier versions 2015 and 2016, Music Maker Premium 2024.

PC - running Windows 11 23H2 Professional on Intel i7-8700K 3.2 GHz, 16GB RAM, RTX 2060 6GB 192-bit GDDR6, 1 x 1Tb Sabrent NVME SSD (OS and programs), 2 x 4TB (Data) internal HDD + 1TB internal SSD (Work disc), + 6 ext backup HDDs.

Laptop - Lenovo Legion 5i Phantom - running Windows 11 23H2 on Intel Core i7-10750H, 16GB DDR4-SDRAM, 512GB SSD, 43.9 cm screen Full HD 1920 x 1080, Intel UHD 630 iGPU and NVIDIA GeForce RTX 2060 (6GB GDDR6)

Sony FDR-AX53e Video camera, DJI Osmo Action 3 and Sony HDR-AS30V Sports cams.

Tankhank wrote on 12/13/2020, 1:58 PM

By converting the video from Variable to Constant frame rate, the de-sync and jittering have been reduced a bit. However, there is still severe audio de-sync.

CubeAce wrote on 12/13/2020, 2:29 PM

@Tankhank

Hi Hank.

I was afraid that may be the result of converting such a long file.

So I'm assuming you now have a file where the soundtrack is somewhat longer than the visual.

If I'm correct on that assumption then.

That would happen when frames get binned as the frame rate of the VFR file exceeds that of the set constant frame rate. The visual side of the file would become much shorter than the audio side of the file. I would imagine it starts to drift noticeably before you get 30 seconds in.

We may have to think about this another way.

If you have managed to get your screen recorder to now record at a constant frame rate it may be possible to play the original file in VLC media player or similar that can produce an accurate playback and then re-record the file using Constant Frame Rate.

That should then produce a file you can work with in an editor. Personally I would stick to normal video frame rates of no more than 60fps.

Ray.

Last changed by CubeAce on 12/13/2020, 2:30 PM, changed a total of 1 times.

 

Windows 10 Enterprise. Version 22H2 OS build 19045.5011

Direct X 12.1 latest hardware updates for Western Digital hard drives.

Asus ROG STRIX Z390-F Gaming motherboard Rev 1.xx with Supreme FX inboard audio using the S1220A code. Driver No 6.0.8960.1 Bios version 1401

Intel i9900K Coffee Lake 3.6 to 5.1GHz CPU with Intel UHD 630 Graphics .Driver version Graphics Driver 31.0.101.2130 for 7th-10th Gen Intel® with 64GB of 3200MHz Corsair DDR4 ram.

1000 watt EVGA modular power supply.

1 x 250GB Evo 970 NVMe: drive for C: drive backup 1 x 1TB Sabrent NVMe drive for Operating System / Programs only. 1X WD BLACK 1TB internal SATA 7,200rpm hard drives.1 for internal projects, 1 for Library clips/sounds/music/stills./backup of working projects. 1x500GB SSD current project only drive, 2x WD RED 2TB drives for latest footage storage. Total 21TB of 8 external WD drives for backup.

ASUS NVIDIA GeForce RTX 3060 12GB. nVidia Studio driver version 560.81 - 3584xCUDA cores Direct X 12.1. Memory interface 192bit Memory bandwidth 360.05GB/s 12GB of dedicated GDDR6 video memory, shared system memory 16307MB PCi Express x8 Gen3. Two Samsung 27" LED SA350 monitors with 5000000:1 contrast ratios at 60Hz.

Running MMS 2024 Suite v 23.0.1.182 (UDP3) and VPX 14 - v20.0.3.180 (UDP3)

M Audio Axiom AIR Mini MIDI keyboard Ver 5.10.0.3507

VXP 14, MMS 2024 Suite, Vegas Studio 16, Vegas Pro 18, Cubase 4. CS6, NX Studio, Mixcraft 9 Recording Studio. Mixcraft Pro 10 Studio.

Audio System 5 x matched bi-wired 150 watt Tannoy Reveal speakers plus one Tannoy 15" 250 watt sub with 5.1 class A amplifier. Tuned to room with Tannoy audio application.

Ram Acoustic Studio speakers amplified by NAD amplifier.

Rogers LS7 speakers run from Cambridge Audio P50 amplifier

Schrodinger's Backup. "The condition of any backup is unknown until a restore is attempted."