This is probably not doable but I thought I'd throw it out there: is there any way (in SF15) to set custom LUFS levels in Normalize/Loudness processing. As is, you can set the Program Loudness from -20 to -25 LUFS, but the standard we use for music in our games is -17 LUFS. Currently, I'm using a Waves WLM Plus 3rd party plugin to achieve this (which works pretty well) but I was just wondering if there's some kind of hack where one can bypass the SF presets and create our own (like we can for Average RMS level). Any ideas?
Setting custom LUFS levels?
crabbydad
wrote on 7/12/2021, 11:41 AM