merging objects on one track

Mark-Kuzyk wrote on 1/4/2023, 10:56 PM

I created a short track, then duplicated it several times, them put them side-by-side. Selecting them all, I the grouped them. However, when I double click on the track to open the midi editor, it only opens the piece that I clicked on. How do you merge the pieces together in one track to make it a single object so that you can control its properties all at once rather than that of the individual pieces? I'm Using 2023 Premium in Win 11..

Comments

johnebaker wrote on 1/5/2023, 4:01 AM

@Mark-Kuzyk

Hi

Remove the duplicated objects to leave the original MIDI object.

Double click it to open the MIDI Editor, select all the notes then copy and paste them as many times as required into the MIDI editor timeline - you may need to extend the object length if this does not happen automatically.

HTH

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browj2 wrote on 1/5/2023, 9:09 AM

@Mark-Kuzyk

Hi,

If loop is on, then you can simply drag the right end of the MIDI object towards the right and everything in the MIDI object is repeated, i.e. looped. If you have to change something, open the MIDI object in the editor and you'll only see the part that you created. Changing there changes everything that is looped.

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Mark-Kuzyk wrote on 1/6/2023, 12:24 PM

Thanks @johnebaker @browj2. Duplicating in midi editor works, but the duplicated notes get placed in the first empty spot which is not necessarily at the start of the next bar. So it requires a little dragging, which takes extra time. Duplicating an object on a track is super fast. Doing a loop works but you then can't edit different parts of the loop. I guess I'm asking for too much. As I'm composing, I often find myself cutting and pasting parts of a track into other places, then wanting to make some of the pieces one object so that I can control the properties of that object in one swoop. I find it a little odd that there is a tool for splitting but not for merging objects. Such a feature would save me a huge amount of time. I wonder if such a feature would be difficult to implement...