HDR (High Dynamic Range) Images

Commentaires

Scenestealer Posté à 03/09/2014 01:30

Hi

Glad to have been able to show a few more possibilities but to be sure the 2014 HDR is a little better and a lot quicker!

John C.B. - You are right - it would be great to have the measuring tools in MEP as well, especially for colour correction because your perception of what is correct changes each time you apply a small change - IOW its a relative thing. It's also relative to the room lighting which changes day to night.

Peter

Dernière modification de Scenestealer le 03/09/2014, 01:30, Modifié 1 fois au total.

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nirvanray Posté à 03/09/2014 15:51

Yes I did it. Hope this is correct Peter.

PS: Can the same be done to videos as well?

 

Scenestealer Posté à 04/09/2014 01:05

Hi Anirban

You have got it more or less although I am not sure why the Alpha clip is longer than the one in track 1? It should be an exact copy created by Ctrl > Left click Track1 and then drag to track 2, prior to adding the alpha effect. Also in my example I have added a 3rd copy in track 3 to which I have applied brightening (or colour, or saturation,etc) whereas in your case only the black of the track 3 below is showing through the mask on T2. The whole idea of the method is to apply different effects to selected parts of the frame, based on brightness of the areas.

Yes it does work with video. That is why you duplicate the T1 (video) clip at T2 and turn it into a mask, so that it follows the action in each successive frame.

Peter

Dernière modification de Scenestealer le 04/09/2014, 01:05, Modifié 1 fois au total.

System Specs: Intel 6th Gen i7 6700K 4Ghz O.C.4.6GHz, Asus Z170 Pro Gaming MoBo, 16GB DDR4 2133Mhz RAM, Samsung 850 EVO 512GB SSD system disc WD Black 4TB HDD Video Storage, Nvidia GTX1060 OC 6GB, Win10 Pro 2004, MEP2016, 2022 (V21.0.1.92) Premium and prior, VPX7, VPX12 (V18.0.1.85). Microsoft Surface Pro3 i5 4300U 1.9GHz Max 2.6Ghz, HDGraphics 4400, 4GB Ram 128GB SSD + 64GB Strontium Micro SD card, Win 10Pro 2004, MEP2015 Premium.