When playing an object, noise is added for a moment.
When I visually confirmed with the meter, it seems to be on the channel truck.
Noise is generated when an object flows into the channel track (even if there is no sound), not during overall playback.
When I removed the plug-in for that channel track, it stopped riding. It doesn't matter what kind of plugin it is, it happens with everything.
If the channel track was silent (playing a nearly silent object) the last time it was played, it will not add noise.
I'm guessing that the buffer of the plug-in at the time of the previous playback is read, and noise is added.
Is it possible to avoid it in the settings?