Not enough ram for Magix Music Maker premium

Zek wrote on 5/17/2020, 2:04 PM

Hi

So I got this error

I got windows 10, 16 Gb ram, i7-7700K, and a GTX graphics card which probably has nothing to do with this

I know Magix music maker is 32 bits so I am assuming that means it doesn't use more than 4 Gb of ram but it's crashing way too early for some reasons.

What I was trying to do was open up MMM, overload the program by just adding in plugins and vst to see where the limit is and it crashes around the 1500-2000 Gb of memory range.

My MMM version is 28.0.2.47

* also I read about the hard drive thing, so my C drive does not have a lot of storage left, like 30 Gb. My program was installed in the C drive, I have a hard drive that has a lot of storage and I was looking for ways to maybe transfer it over to the H drive or something. I don't know how to do that or if it is possible.

 

Is there some ways to fix this?

 

Thank you

 

Comments

SP. wrote on 5/18/2020, 2:31 AM

What I was trying to do was open up MMM, overload the program by just adding in plugins and vst to see where the limit is and it crashes around the 1500-2000 Gb of memory range.

That is normal for 32 bit apps on Windows.

johnebaker wrote on 5/18/2020, 7:45 AM

@Zek

Hi and welcome to the forum.

. . . . What I was trying to do was open up MMM, overload the program by just adding in plugins and vst to see where the limit is and it crashes around the 1500-2000 Gb of memory range. . . . .

Just how much of an overload did you put on Music Maker (MMM) and how - a screenshot would help?

John EB
Forum Moderator

 

Last changed by johnebaker on 5/18/2020, 7:45 AM, changed a total of 1 times.

VPX 16, Movie Studio 2025, and earlier versions 2015 and 2016, Music Maker Premium 2024.

PC - running Windows 11 23H2 Professional on Intel i7-8700K 3.2 GHz, 16GB RAM, RTX 2060 6GB 192-bit GDDR6, 1 x 1Tb Sabrent NVME SSD (OS and programs), 2 x 4TB (Data) internal HDD + 1TB internal SSD (Work disc), + 6 ext backup HDDs.

Laptop - Lenovo Legion 5i Phantom - running Windows 11 23H2 on Intel Core i7-10750H, 16GB DDR4-SDRAM, 512GB SSD, 43.9 cm screen Full HD 1920 x 1080, Intel UHD 630 iGPU and NVIDIA GeForce RTX 2060 (6GB GDDR6)

Sony FDR-AX53e Video camera, DJI Osmo Action 3 and Sony HDR-AS30V Sports cams.

Zek wrote on 5/18/2020, 12:09 PM

@SP. I thought 32 bits can go up to 4 Gb?

SP. wrote on 5/19/2020, 5:58 AM

This depends on the operating system. On the usual consumer Windows version this doesn't work.

All processes (for example, application executables) that are running under 32-bit versions of Windows are assigned virtual memory addresses (a virtual address space), ranging from 0 to 4,294,967,295 (2*32-1 = 4 GB), regardless of how much RAM is actually installed on the computer.

In the default Windows configuration, 2 gigabytes (GB) of this virtual address space are designated for the private use of each process, and the other 2 GB is shared between all processes and the operating system. 

https://support.microsoft.com/en-us/help/2160852/ram-virtual-memory-pagefile-and-memory-management-in-windows

Zek wrote on 5/19/2020, 12:20 PM

@SP. ah I see

@johnebaker

Here is what I did, so I got some VSTs and I have plugins from the MAGIX store. I loaded the plugins from magix store and I was able to fit around 13 instruments which is not bad. Then I switch over to overloading it with VSTs and I was only able to fit 5 instruments. That when I thought maybe it's the VSTs' design that's causing a big problem because whenever I want to load in a tuba, I have to pick the brass and then tuba, but default instrument in brass is also loaded so I'm loading 2 instruments even thought I only want to use the tuba and not whatever the default brass is. But MMM does not seem to get rid of the default one so it is taking up ram for no reasons.

johnebaker wrote on 5/19/2020, 1:59 PM

@Zek

Hi

. . . . I have to pick the brass and then tuba, but default instrument in brass is also loaded so I'm loading 2 instruments even thought I only want to use the tuba and not whatever the default brass is . . . .

Which VST is this, and can you post a screen shot of the '2 loaded instruments?

John EB

 

VPX 16, Movie Studio 2025, and earlier versions 2015 and 2016, Music Maker Premium 2024.

PC - running Windows 11 23H2 Professional on Intel i7-8700K 3.2 GHz, 16GB RAM, RTX 2060 6GB 192-bit GDDR6, 1 x 1Tb Sabrent NVME SSD (OS and programs), 2 x 4TB (Data) internal HDD + 1TB internal SSD (Work disc), + 6 ext backup HDDs.

Laptop - Lenovo Legion 5i Phantom - running Windows 11 23H2 on Intel Core i7-10750H, 16GB DDR4-SDRAM, 512GB SSD, 43.9 cm screen Full HD 1920 x 1080, Intel UHD 630 iGPU and NVIDIA GeForce RTX 2060 (6GB GDDR6)

Sony FDR-AX53e Video camera, DJI Osmo Action 3 and Sony HDR-AS30V Sports cams.

Lubomir-Rabatin wrote on 5/28/2020, 8:04 AM

Hi all,

at first i am sorry if this issue is already somewhere solved or answered on this forum. But i did not find it. I have same "out of memory issue"

My computer:

Windows10 64 bit

80GB free on disk space

I am using external sound card Audient ID4

I am using this PC only for the music. I turned off all programs which are running on the behind and only what is necessary is runnning

 

When i just open MMM with no project and load there empty VST i can upload many of them (more than 20). I do not try to add more cause i think do not need it.

Then i create a track. It has only 3:22 minutes with 6 VST (no FX). I can work with them and listen them.

 

But MMM does not allow me to add another intrument or to add some FX. And still more than half of the capacity of the RAM is available. I know that MMM is 32 bit and wokring with 4GB RAM.

 

When i want to add another VST or FX, sometimes MMM just collapse, and sometime it shows different meassages: "ogg file not a forbis file", "unknown VITA", "not enough RAM available", "error...new project chunk"

 

 

Strange is that it allows me to add to this project WAW (WAW created from same track which is generated by MMM) - even 4 times. I can listen them all, also with all VST with no problem.

 

I do not think that better computer (RAM, or processor or more space disc will help)

Is it something with combination of VITA instruments?

Can i somehow improve it and get more from MMM, or i am on border of the MMM potentiality?

I like MMM and i used to work with this software. But i really need more. Thank you for any advice

SP. wrote on 5/28/2020, 9:04 AM

It is a Windows limitation that you can't use all 4 GB of RAM in a 32 bit application. If Music Maker isn't made explicitly large-address-aware by the programmers than it cannot use more than 2 GB on Windows.

See here for details: https://docs.microsoft.com/de-de/windows/win32/memory/memory-limits-for-windows-releases

And 2 GB are just theoretically usable. It is more likely to only use around 1.4 GB to 1.8 GB, which you already use. Therefore it runs out of memory.

It could be a good idea to export all tracks that are already done together to a single WAV-audio file and use this WAV file in your project instead of several tracks with instruments and effects. This will save a lot of memory.

Lubomir-Rabatin wrote on 5/28/2020, 9:34 AM

It means i can do nothing to improve it :( Export to WAWs or another formats i can do, but is really time consuming if i want to change something in each instrument (notes, or some another settings).....thank you anyway

Lubomir-Rabatin wrote on 5/28/2020, 1:03 PM

Something strange i must add to this....When i opened this project and i deleted 5 VST (so in this project stayed only one VST) and i wanted to add second VST, "the out of memory message" pop up again.

 

It is very strange, I do not know how, but it looks like MMM has in memory, that this project was already somehow overloaded with memory. Maybe somewhere in the backup is saved some history and this occupy the memory?

Is it somehow possible to copy the VST track from one project to new project. When i have opened two times MMM it is not possible to do it with CtrlC CtrlV. Is there some another option how to do it? Maybe this will free some space on the memory? Thank you

 

SP. wrote on 5/28/2020, 1:51 PM

I don't think that is possible. Music Maker is really usefull to create quick song sketches/Ideas with loops with the help of the songmaker functionality. I personally think that doing anything else in this software will end up in more work than doing it in Samplitude Music Studio or Samplitude Pro X.

Even Samplitude Music Studio, which is cheaper than Music Maker Premium, has more features and is 64 bit. And it can open Music Maker MMM Projects. And you can copy and past tracks in it. It is a way better option to use it, if you are doing more than just chaining loops together.

Lubomir-Rabatin wrote on 5/28/2020, 2:50 PM

OK, and please, when i already buy some VST instruments through MMM, can i used them also in Samplitude? Thanks.

Lubomir-Rabatin wrote on 5/28/2020, 3:01 PM

ah....i am reading on MAGIX website that yes.....

SP. wrote on 5/28/2020, 4:06 PM

You can also activate the Music Studio serial number inside Music Maker and get all Vita intruments that came with Music Studio inside Music Maker. This does not work with the ProX serial.

I would install all instruments through Music Maker and then use them in Music Studio. If I remember correctly, when you install instruments with Music Studio it will uninstall all identical Music Maker instruments and then you can't use them inside Music Maker anymore and get error messages.

This is a little bit messy. But when you are downloading all instruments and loops only through Music Maker you should be able to use them in both programs without these problems.

Lubomir-Rabatin wrote on 5/29/2020, 7:25 AM

Thank you,

one more question to "MMM memory usage". Please do you have some hints about the setiings of the MMM as program itself? Can i turn off some settings in MMM, some graphics, or something another what is running behind, what is not so necessary, to release some memory? Of course to do not influence the quality of sound. Thank you.

SP. wrote on 5/30/2020, 6:47 AM

You need to remove instruments and tracks to free up memory. So the best trick would be to export multiple tracks that you have already finished as one single WAV file and then create a backup copy of your MMM project file and remove all exported tracks and import the WAV file to replace them. This will only use up as much memory as the WAV file is big. You can then continue to add new tracks and instruments.

johnebaker wrote on 5/30/2020, 11:19 AM

@Lubomir-Rabatin

Hi

. . . . When i just open MMM with no project and load there empty VST i can upload many of them (more than 20). I do not try to add more cause i think do not need it. . . . .

I have tried to replicate this using your initial method and cannot repeat your issue, however I suspect that your mode of operation has confused MMM and is causing you further issues.

Try resetting the program - File, Settings, Reset program settings to default to clear the settings file of any errors - note this will remove any customisation eg folder paths etc that you have made.

Populate one track one at a time with an instrument - lay down the notes then move on to the next - I have done this up to 32 tracks with no issues.

. . . . Is it somehow possible to copy the VST track from one project to new project. When i have opened two times MMM it is not possible to do it with CtrlC CtrlV.. . . .

Yes it is, however not by the method you tried. You should have had a warning that Music Maker is already runnning - did you read all the message - it clearly states you may have issues, which I suspect has happened and compounded or started the other issues you are having.

Copy and pasting any object on the timeline must be done in the same instance of the program - copy the object then close the project and open/start another and paste the opbject where required.

HTH

John EB

VPX 16, Movie Studio 2025, and earlier versions 2015 and 2016, Music Maker Premium 2024.

PC - running Windows 11 23H2 Professional on Intel i7-8700K 3.2 GHz, 16GB RAM, RTX 2060 6GB 192-bit GDDR6, 1 x 1Tb Sabrent NVME SSD (OS and programs), 2 x 4TB (Data) internal HDD + 1TB internal SSD (Work disc), + 6 ext backup HDDs.

Laptop - Lenovo Legion 5i Phantom - running Windows 11 23H2 on Intel Core i7-10750H, 16GB DDR4-SDRAM, 512GB SSD, 43.9 cm screen Full HD 1920 x 1080, Intel UHD 630 iGPU and NVIDIA GeForce RTX 2060 (6GB GDDR6)

Sony FDR-AX53e Video camera, DJI Osmo Action 3 and Sony HDR-AS30V Sports cams.

Lubomir-Rabatin wrote on 7/1/2020, 1:09 PM

Hello,

i am trying what we discuss above.....I convert each instrument to wav and then i just paste it to new project. But i have problem. I convert each instrument in 135 BPM, but when i paste it into new project, then MMM somehow adjust it to different BPMs. Please how can i have each instrument in 135 BPM? thank you.

 

Lubomir-Rabatin wrote on 7/2/2020, 6:56 AM

...additional info to this

I am using MMM 2020 premium edition.....all the tracks were created in MMM 2020 in 135 BPM...then i convert them in WAV......then i just open new project and paste theese tracks from desktop to new project....and new project automatically select different BPMs to each tracks......why?.....please help....thank you.....

Lubomir-Rabatin wrote on 7/3/2020, 4:10 AM

"problem" solved.....

i just export: audio tracks as single WAV files

So MMM create same WAV tracks