How to chose a range of audio to pick for Noise Reduction?

Clifford-Bowman wrote on 1/27/2025, 11:15 AM

I want to clean up repeating sounds from a large (1h 42m) audio file. I have tried going into ranged mode and selecting a sample of crockery going "chink" then pressing "Pick" in the DeNoiser... but it doesn't appear to grab that sound (or indeed do anything). The "Noise sample spectrum" remains blank. I don't see how I can specify only unwanted noises to remove?

I'm coming from CoolEdit Pro 2.1 from before 2003 so I expected this to be at least as easy in up-to-date software.

 

Next up I will want to try and find out if I can remove feedback, or even echoes (both of which strike me as harder).

 

PC: Alienware Aurora R7
CPU: i7-800K @ 3.70GHz
RAM: 32 GB
OS: Video Pro X12 installed on Windows 10 Pro, 22H2, on Samsung SSD 980 (800+GB partition)
OS: Also available, Windows 11, on Samsung SM961 NVMe  SSD (240+ GB partition)
OS : For gaming, Windows 10 on an OCS-AGILITY3 SATA SSD (450GB partition)
Shared Data Storage: Local storage is on a Samsung SSD 870 EVO (3.5TB partition)
Partition sizes approximate.
Display adapters : Intel UHD Graphics on M/B, basically unused
Twin NVIDIA GeForce GTX 1080 Ti (11GB RAM each, SLI linked for "Maximum 3D performance") ). Drivers up-to-date using GeForce Experience. No change except slowing down and more crashes from disabling SLI
Video ProX12 video modes:
Preview in arranger:
Standard mode (Direct3D, hardware acceleration) - NVIDIA GeForce GTX 1080 Ti (changing this to Intel UHD causes majopr crashes)
or
Compatability mode (VideoForWindows))
Preview and playback on analog recording:
Standard Renderer
or
Alternate mode 2 (Video Mixing Renderer9)
Screen: 256 x 1080 @ 60Hz, RGB, SDR (LG)

 

 

Comments

SP. wrote on 1/27/2025, 1:56 PM

@Clifford-Bowman I recommend you use the 32 bit version. This version shouldn't have the same problem with selecting and updating the GUI as the 64 Bit version. Or pick the noise sample in the main effects view, then switch to the detail view. This should update the curve.

Next, the grabbed noise is really short. I think the algorithm works by inverting the noise profile. This is for removing even background noise, like humming from an air conditioner, tape hiss, tape mechanism noise etc. It's not for removing individual sounds. These need to be cut out. SFACL also has a limited spectral editing mode where you can select a short part of the audio spectrum and remove it. This should be a good to to remove a "clang" sound, if it's not too long

Samplitude Pro X Suite (!) includes the full version of this spectral editing tool. The following video shows it:

Be aware these are all decade old tools. Nowadays the state-of-the-art noise removal softwares are Steinberg SpectraLayers and iZotope RX.