Editing in the source monitor's window causes program to crash

profilaxagm wrote on 3/29/2022, 7:28 PM

Hi,

When I try to edit the scene put in project folder in the source window, the application crashes as a rule.

VPX13 (19.02.150)
Win11 pro, i7-11700K, 64GB RAM Nvidia Getforce 1660 super
GetForce driver: 30.015.1215
UHD750 driver: 30.0101.1404

I experience a lot of problems, since installed the new graphic drivers.

Gabriel

Comments

CubeAce wrote on 3/30/2022, 1:05 AM

@profilaxagm

Hi Gabriel.

Latest Intel HD graphics driver is Intel UHD Graphics .Driver version 30.0.101.1631

Latest nvidia Studio driver is 472.47. I'm not sure what the latest game ready driver is as I'm not using that driver.

But I am also on Windows 10 Enterprise not Win 11. Others do seem to be on Win 11 with no problems so can't say that has any effect.

Ray.

 

Windows 10 Enterprise. Version 22H2 OS build 19045.5011

Direct X 12.1 latest hardware updates for Western Digital hard drives.

Asus ROG STRIX Z390-F Gaming motherboard Rev 1.xx with Supreme FX inboard audio using the S1220A code. Driver No 6.0.8960.1 Bios version 1401

Intel i9900K Coffee Lake 3.6 to 5.1GHz CPU with Intel UHD 630 Graphics .Driver version Graphics Driver 31.0.101.2130 for 7th-10th Gen Intel® with 64GB of 3200MHz Corsair DDR4 ram.

1000 watt EVGA modular power supply.

1 x 250GB Evo 970 NVMe: drive for C: drive backup 1 x 1TB Sabrent NVMe drive for Operating System / Programs only. 1X WD BLACK 1TB internal SATA 7,200rpm hard drives.1 for internal projects, 1 for Library clips/sounds/music/stills./backup of working projects. 1x500GB SSD current project only drive, 2x WD RED 2TB drives for latest footage storage. Total 21TB of 8 external WD drives for backup.

ASUS NVIDIA GeForce RTX 3060 12GB. nVidia Studio driver version 560.81 - 3584xCUDA cores Direct X 12.1. Memory interface 192bit Memory bandwidth 360.05GB/s 12GB of dedicated GDDR6 video memory, shared system memory 16307MB PCi Express x8 Gen3. Two Samsung 27" LED SA350 monitors with 5000000:1 contrast ratios at 60Hz.

Running MMS 2024 Suite v 23.0.1.182 (UDP3) and VPX 14 - v20.0.3.180 (UDP3)

M Audio Axiom AIR Mini MIDI keyboard Ver 5.10.0.3507

VXP 14, MMS 2024 Suite, Vegas Studio 16, Vegas Pro 18, Cubase 4. CS6, NX Studio, Mixcraft 9 Recording Studio. Mixcraft Pro 10 Studio.

Audio System 5 x matched bi-wired 150 watt Tannoy Reveal speakers plus one Tannoy 15" 250 watt sub with 5.1 class A amplifier. Tuned to room with Tannoy audio application.

Ram Acoustic Studio speakers amplified by NAD amplifier.

Rogers LS7 speakers run from Cambridge Audio P50 amplifier

Schrodinger's Backup. "The condition of any backup is unknown until a restore is attempted."

profilaxagm wrote on 3/30/2022, 2:39 AM

@CubeAce

Hi Ray,

Thank you, I have just downloaded the UHD 750 driver.

Nobody gets notifications, when new updates available?

What is the difference between Getforce game ready and studio drivers?

How to obtain the studio's one?

Gabriel

emmrecs wrote on 3/30/2022, 3:46 AM

@profilaxagm

Hi Gabriel.

The latest game ready driver from NVidia is 512.15 released on March 22 this year. (I have the GeForce 1660 Ti, so almost identical to yours.) If you have "GeForce Experience" installed you should be able to use it to update your drivers.

As to the debate about "Studio" versus "Game Ready" drivers, I chose to run the latter simply because they are what Magix developers and technicians do and what they apparently recommend. This page lists all the latest drivers for your card.

HTH

Jeff
Forum Moderator

Win 10 Pro 64 bit, Intel i7 Quad Core 6700K @ 4GHz, 32 GB RAM, NVidia GTX 1660TI and Intel HD530 Graphics, MOTU 8-Pre f/w audio interface, VPX, MEP, Music Maker, PhotoStory Deluxe, Photo Manager Deluxe, Xara 3D Maker 7, Samplitude Pro X7 Suite, Reaper, Adobe Audition 3, CS6 and CC, 2 x Canon HG10 cameras, 1 x Canon EOS 600D, Akaso EK7000 Pro Action Cam

profilaxagm wrote on 3/30/2022, 4:56 AM

@emmrecs

Hi,

It seems that program doesn't crash, but not responding awhile (sometimes a minute or two), then it revives.

The performance monitor shows extra disk usage, when I move the cursor in a 10 minutes video from the end

to the beginning for example. - despite I have 64 GB RAM.

Is it any way to reduce the disk's operation, apart from not moving the cursor?

What did I set wrong?

 

emmrecs wrote on 3/30/2022, 5:19 AM

@profilaxagm

How much free space is there on drive G:\? Have you run any recent test to ensure it is running properly?

Jeff

Win 10 Pro 64 bit, Intel i7 Quad Core 6700K @ 4GHz, 32 GB RAM, NVidia GTX 1660TI and Intel HD530 Graphics, MOTU 8-Pre f/w audio interface, VPX, MEP, Music Maker, PhotoStory Deluxe, Photo Manager Deluxe, Xara 3D Maker 7, Samplitude Pro X7 Suite, Reaper, Adobe Audition 3, CS6 and CC, 2 x Canon HG10 cameras, 1 x Canon EOS 600D, Akaso EK7000 Pro Action Cam

profilaxagm wrote on 3/30/2022, 5:37 AM

@emmrecs​​​​​​

This HDD is fairly old, 5400 rpm, 4TB HDD, 1 TB free space, I tested it long time ago.

emmrecs wrote on 3/30/2022, 5:47 AM

@profilaxagm

Free space should not be a problem but I wonder whether 5400rpm might be, especially if, as you say, this drive is now fairly old. It might be well worth your while to run at least basic tests on it and its current performance.

Jeff

Win 10 Pro 64 bit, Intel i7 Quad Core 6700K @ 4GHz, 32 GB RAM, NVidia GTX 1660TI and Intel HD530 Graphics, MOTU 8-Pre f/w audio interface, VPX, MEP, Music Maker, PhotoStory Deluxe, Photo Manager Deluxe, Xara 3D Maker 7, Samplitude Pro X7 Suite, Reaper, Adobe Audition 3, CS6 and CC, 2 x Canon HG10 cameras, 1 x Canon EOS 600D, Akaso EK7000 Pro Action Cam

profilaxagm wrote on 3/30/2022, 6:13 AM

@emmrecs

If I want to move the whole project to a NVMe drive, how can I modify the project file to be recognised by the project's components?

emmrecs wrote on 3/30/2022, 6:35 AM

@profilaxagm

Can you define what you mean by the whole project?

If you mean only the .mvp project file then simply opening that file will also automatically open all the source video and audio files since they will still be exactly where they were previously.

If you mean you want to move ALL the files (video, audio, images, etc., etc.) and the .mvp project file to the new drive I would recommend you do the following:

  1. Create a folder on the NVMe drive for all the files from your project to be saved. Give it any name you wish.
  2. In VPX go to File>Back up copy>Copy project and media into folder and in the screen you see, choose the folder you have just created.
  3. OK your selection.
  4. Once the folder with all its content is created, you can then close the project in VPX.
  5. Either, click on the .mvp file in the new folder and open the project, or in VPX use File>Open and navigate to where the .mvp file is now saved and open it.
  6. Once you are happy the project is recreated properly resave it to the new drive, perhaps with a new name. That way, VPX will know where to find it when you next want to open it.

HTH

Jeff

Last changed by emmrecs on 3/30/2022, 6:35 AM, changed a total of 1 times.

Win 10 Pro 64 bit, Intel i7 Quad Core 6700K @ 4GHz, 32 GB RAM, NVidia GTX 1660TI and Intel HD530 Graphics, MOTU 8-Pre f/w audio interface, VPX, MEP, Music Maker, PhotoStory Deluxe, Photo Manager Deluxe, Xara 3D Maker 7, Samplitude Pro X7 Suite, Reaper, Adobe Audition 3, CS6 and CC, 2 x Canon HG10 cameras, 1 x Canon EOS 600D, Akaso EK7000 Pro Action Cam

CubeAce wrote on 3/30/2022, 7:44 AM

@profilaxagm

Hi Gabriel.

I would definitely be blaming that drive if it quite old. Not only is it a slow speed drive but the chances are, being old, that the drives' cache memory is not so large. The continuous read the task manager is showing seems to bear that out.

Other things that can slow down the machine is not having enough space on the C: drive for the temp files created by VPX during use. As far as I can work out, only audio gets fully sent to ram, video may get sent to vram on the graphics card, of that I'm not sure, but people with larger amounts of vram on their graphics cards seem to suffer much less than people with 4GB of vram or less. A lot will depend on the bit rate of the video files, the video resolution the frame rate in use as well as the complexity of the codec and how much compression is having to be decoded. The exception seems to be when there is no graphics card involved at all and everything is done at a CPU level using the software encoders only. Then the system may just freeze for undefined periods or slow down.

You know when you have a system that copes well when you press the stop button. Everything showing use within the Task Master drops almost instantly to much lower levels of a PC at idle. That can change depending on the project content and amount of plugins in use or the type of plugin in use.

Eventually any project in theory could crash the system, hardware depending vs the amount of processing needed at any one moment within the project. I would love to know of anyone out there editing at 8K.

Ray.

 

 

Windows 10 Enterprise. Version 22H2 OS build 19045.5011

Direct X 12.1 latest hardware updates for Western Digital hard drives.

Asus ROG STRIX Z390-F Gaming motherboard Rev 1.xx with Supreme FX inboard audio using the S1220A code. Driver No 6.0.8960.1 Bios version 1401

Intel i9900K Coffee Lake 3.6 to 5.1GHz CPU with Intel UHD 630 Graphics .Driver version Graphics Driver 31.0.101.2130 for 7th-10th Gen Intel® with 64GB of 3200MHz Corsair DDR4 ram.

1000 watt EVGA modular power supply.

1 x 250GB Evo 970 NVMe: drive for C: drive backup 1 x 1TB Sabrent NVMe drive for Operating System / Programs only. 1X WD BLACK 1TB internal SATA 7,200rpm hard drives.1 for internal projects, 1 for Library clips/sounds/music/stills./backup of working projects. 1x500GB SSD current project only drive, 2x WD RED 2TB drives for latest footage storage. Total 21TB of 8 external WD drives for backup.

ASUS NVIDIA GeForce RTX 3060 12GB. nVidia Studio driver version 560.81 - 3584xCUDA cores Direct X 12.1. Memory interface 192bit Memory bandwidth 360.05GB/s 12GB of dedicated GDDR6 video memory, shared system memory 16307MB PCi Express x8 Gen3. Two Samsung 27" LED SA350 monitors with 5000000:1 contrast ratios at 60Hz.

Running MMS 2024 Suite v 23.0.1.182 (UDP3) and VPX 14 - v20.0.3.180 (UDP3)

M Audio Axiom AIR Mini MIDI keyboard Ver 5.10.0.3507

VXP 14, MMS 2024 Suite, Vegas Studio 16, Vegas Pro 18, Cubase 4. CS6, NX Studio, Mixcraft 9 Recording Studio. Mixcraft Pro 10 Studio.

Audio System 5 x matched bi-wired 150 watt Tannoy Reveal speakers plus one Tannoy 15" 250 watt sub with 5.1 class A amplifier. Tuned to room with Tannoy audio application.

Ram Acoustic Studio speakers amplified by NAD amplifier.

Rogers LS7 speakers run from Cambridge Audio P50 amplifier

Schrodinger's Backup. "The condition of any backup is unknown until a restore is attempted."

profilaxagm wrote on 3/30/2022, 3:10 PM

@CubeAce, @emmrecs

Thank you.

I copied the project to the NVMe, and everything is OK until now.

It seems, the old HDD is usable only for backup purposes.

CubeAce wrote on 3/30/2022, 3:17 PM

@profilaxagm

Thank you for the feedback.

It's all I use old disks for.

I'm glad it was a relatively easy fix for you. Always good to have one dedicated program drive.

The speed of a mechanical drive can be quite slow as long as it has a very large inboard cache size. I'm sure @johnebaker uses such drives on one of his machines.

Ray.

 

Windows 10 Enterprise. Version 22H2 OS build 19045.5011

Direct X 12.1 latest hardware updates for Western Digital hard drives.

Asus ROG STRIX Z390-F Gaming motherboard Rev 1.xx with Supreme FX inboard audio using the S1220A code. Driver No 6.0.8960.1 Bios version 1401

Intel i9900K Coffee Lake 3.6 to 5.1GHz CPU with Intel UHD 630 Graphics .Driver version Graphics Driver 31.0.101.2130 for 7th-10th Gen Intel® with 64GB of 3200MHz Corsair DDR4 ram.

1000 watt EVGA modular power supply.

1 x 250GB Evo 970 NVMe: drive for C: drive backup 1 x 1TB Sabrent NVMe drive for Operating System / Programs only. 1X WD BLACK 1TB internal SATA 7,200rpm hard drives.1 for internal projects, 1 for Library clips/sounds/music/stills./backup of working projects. 1x500GB SSD current project only drive, 2x WD RED 2TB drives for latest footage storage. Total 21TB of 8 external WD drives for backup.

ASUS NVIDIA GeForce RTX 3060 12GB. nVidia Studio driver version 560.81 - 3584xCUDA cores Direct X 12.1. Memory interface 192bit Memory bandwidth 360.05GB/s 12GB of dedicated GDDR6 video memory, shared system memory 16307MB PCi Express x8 Gen3. Two Samsung 27" LED SA350 monitors with 5000000:1 contrast ratios at 60Hz.

Running MMS 2024 Suite v 23.0.1.182 (UDP3) and VPX 14 - v20.0.3.180 (UDP3)

M Audio Axiom AIR Mini MIDI keyboard Ver 5.10.0.3507

VXP 14, MMS 2024 Suite, Vegas Studio 16, Vegas Pro 18, Cubase 4. CS6, NX Studio, Mixcraft 9 Recording Studio. Mixcraft Pro 10 Studio.

Audio System 5 x matched bi-wired 150 watt Tannoy Reveal speakers plus one Tannoy 15" 250 watt sub with 5.1 class A amplifier. Tuned to room with Tannoy audio application.

Ram Acoustic Studio speakers amplified by NAD amplifier.

Rogers LS7 speakers run from Cambridge Audio P50 amplifier

Schrodinger's Backup. "The condition of any backup is unknown until a restore is attempted."

johnebaker wrote on 3/30/2022, 4:25 PM

@profilaxagm

Hi

@CubeAce is correct I do use 5200 RPM hard drives one 2GB for the OS and programs, and a 4GB for data files.

They both have a larger buffer/cache size and outperform the previous 7200 RPM drives, with smaller buffer/cache sizes, they replaced.

I work with 4K UHD 60MB/s video files and in terms of data transfer rate neither drive SATA buses get saturated - they usually peak at 10%, and they are as fast as an SSD drive when it comes to playback and rendering, both reading and writing the data faster then is required for processing or encoding/rendering - SSD drives tend to spend more time idling than a HDD does - I see this on my laptop which has a SSD drive.

HTH

John EB

VPX 16, Movie Studio 2025, and earlier versions 2015 and 2016, Music Maker Premium 2024.

PC - running Windows 11 23H2 Professional on Intel i7-8700K 3.2 GHz, 16GB RAM, RTX 2060 6GB 192-bit GDDR6, 1 x 1Tb Sabrent NVME SSD (OS and programs), 2 x 4TB (Data) internal HDD + 1TB internal SSD (Work disc), + 6 ext backup HDDs.

Laptop - Lenovo Legion 5i Phantom - running Windows 11 23H2 on Intel Core i7-10750H, 16GB DDR4-SDRAM, 512GB SSD, 43.9 cm screen Full HD 1920 x 1080, Intel UHD 630 iGPU and NVIDIA GeForce RTX 2060 (6GB GDDR6)

Sony FDR-AX53e Video camera, DJI Osmo Action 3 and Sony HDR-AS30V Sports cams.

profilaxagm wrote on 3/30/2022, 4:57 PM

@CubeAce

Unfortunately it was to good to be true.

I backed up the project, as you proposed, and resaved it on NVMe. 

If I double click the project file, it loaded from the NVMe, but when I would save it, it tries to save to the HDD, and the program freezes, as before.

It seems, the project file doesn't save the new path.

It is evidenced by the fact, that if I look at the "Last opened project's" references, all of them hint to the old HDD's path.

browj2 wrote on 3/30/2022, 5:20 PM

@profilaxagm

Hi,

Start with - do not double-click on a file to open the program. Open the program, Load, navigate to the file and load it.

Go to the Program Settings, Folders tab, and change the paths to the other drive.

What happens if you save now?

If it freezes, load it again and do a Save As making sure to save to the correct location.

John CB

John C.B.

VideoPro X(16); Movie Studio 2024 Platinum; MM2025 Premium Edition; Samplitude Pro X8 Suite; see About me for more.

Desktop System - Windows 10 Pro 22H2; MB ROG STRIX B560-A Gaming WiFi; Graphics Card Zotac Gaming NVIDIA GeForce RTX-3060, PS; Power supply EVGA 750W; Intel Core i7-10700K @ 3.80GHz (UHD Graphics 630); RAM 32 GB; OS on Kingston SSD 1TB; secondary WD 2TB; others 1.5TB, 3TB, 500GB, 4TB, 5TB, 6TB, 8TB; three monitors - HP 25" main, LG 4K 27" second, HP 27" third; Casio WK-225 piano keyboard; M-Audio M-Track USB mixer.

Notebook - Microsoft Surface Pro 4, i5-6300U, 8 GB RAM, 256 SSD, W10 Pro 20H2.

YouTube Channel: @JCBrownVideos

profilaxagm wrote on 3/30/2022, 5:28 PM

@browj2

Thank You, this is the solution.

browj2 wrote on 3/30/2022, 5:32 PM

@profilaxagm

Hi,

Let's hope so. There seem to be many hidden bad features in VPX13.

John CB

John C.B.

VideoPro X(16); Movie Studio 2024 Platinum; MM2025 Premium Edition; Samplitude Pro X8 Suite; see About me for more.

Desktop System - Windows 10 Pro 22H2; MB ROG STRIX B560-A Gaming WiFi; Graphics Card Zotac Gaming NVIDIA GeForce RTX-3060, PS; Power supply EVGA 750W; Intel Core i7-10700K @ 3.80GHz (UHD Graphics 630); RAM 32 GB; OS on Kingston SSD 1TB; secondary WD 2TB; others 1.5TB, 3TB, 500GB, 4TB, 5TB, 6TB, 8TB; three monitors - HP 25" main, LG 4K 27" second, HP 27" third; Casio WK-225 piano keyboard; M-Audio M-Track USB mixer.

Notebook - Microsoft Surface Pro 4, i5-6300U, 8 GB RAM, 256 SSD, W10 Pro 20H2.

YouTube Channel: @JCBrownVideos

profilaxagm wrote on 4/1/2022, 4:12 AM

Hi,

When I try to edit the scene put in project folder in the source window, the application crashes as a rule.

VPX13 (19.02.150)
Win11 pro, i7-11700K, 64GB RAM Nvidia Getforce 1660 super
GetForce driver: 30.015.1215
UHD750 driver: 30.0101.1404

I experience a lot of problems, since installed the new graphic drivers.

Gabriel

@browj2​​​​​​, @CubeAce​​​​​​, @emmrecs​​​​​​, @johnebaker

Hi,

After I copied to the NVMe the project, and set the default dictionaries to it, everything works fine, but the before mentioned basic problem remains.

Is there anybody who edits the scene's put into the project folder on source monitor before sending it to the project window?

In my case the program always crashes.

browj2 wrote on 4/1/2022, 7:42 AM

@profilaxagm

Hi,

Yes, but not a lot. Mostly, I do some trimming but have stopped going directly to the Project Folder because there is a bug (reported to Magix) in that the start point is ignored and the clip is imported from the beginning to the Out point (not In to Out).

I have a couple of objects that I use repeatedly that have the size effect that I have in the Project Folder and use many times in my tutorials. I have not had any problem with crashing.

I have had crashing problems with a couple of source files that I had to run through Handbrake. That is all.

You problem may be related to the source material.

What is the source of material? Maybe post the Media Info here.

Are you putting any effects on the clips before putting them in the Project Folder?

John CB

John C.B.

VideoPro X(16); Movie Studio 2024 Platinum; MM2025 Premium Edition; Samplitude Pro X8 Suite; see About me for more.

Desktop System - Windows 10 Pro 22H2; MB ROG STRIX B560-A Gaming WiFi; Graphics Card Zotac Gaming NVIDIA GeForce RTX-3060, PS; Power supply EVGA 750W; Intel Core i7-10700K @ 3.80GHz (UHD Graphics 630); RAM 32 GB; OS on Kingston SSD 1TB; secondary WD 2TB; others 1.5TB, 3TB, 500GB, 4TB, 5TB, 6TB, 8TB; three monitors - HP 25" main, LG 4K 27" second, HP 27" third; Casio WK-225 piano keyboard; M-Audio M-Track USB mixer.

Notebook - Microsoft Surface Pro 4, i5-6300U, 8 GB RAM, 256 SSD, W10 Pro 20H2.

YouTube Channel: @JCBrownVideos

profilaxagm wrote on 4/1/2022, 4:27 PM

@browj2

I use the project folder intensively to structure the source material for larger projects.

I trim the material on the source monitor before putting it in the project folder, but the project folder only remembers this edit when I drag the recording, but not when I use the button in the project window or scene's icon.

The program crashes at the moment when I try to set the marker in the source monitor to a file from a project folder.

I am using Gopro's footage, I will post the media info soon.

Gabriel

profilaxagm wrote on 4/1/2022, 4:51 PM

@browj2

Hi,

The Media Info:

General
Complete name                            : S:\Filmek_SSD_S\Holloko_2022_marc27\GH014190_1648327466941.MP4
Format                                   : MPEG-4
Format profile                           : Base Media / Version 1
Codec ID                                 : mp41 (mp41)
File size                                : 38.2 MiB
Duration                                 : 5 s 227 ms
Overall bit rate mode                    : Variable
Overall bit rate                         : 61.3 Mb/s
Encoded date                             : UTC 2015-12-31 23:09:48
Tagged date                              : UTC 2016-01-01 00:09:49

Video
ID                                       : 1
Format                                   : AVC
Format/Info                              : Advanced Video Codec
Format profile                           : High@L5
Format settings                          : CABAC / 2 Ref Frames
Format settings, CABAC                   : Yes
Format settings, Reference frames        : 2 frames
Format settings, GOP                     : M=1, N=25
Codec ID                                 : avc1
Codec ID/Info                            : Advanced Video Coding
Duration                                 : 5 s 220 ms
Bit rate mode                            : Variable
Bit rate                                 : 61.0 Mb/s
Maximum bit rate                         : 60.0 Mb/s
Width                                    : 1 920 pixels
Height                                   : 1 440 pixels
Display aspect ratio                     : 4:3
Frame rate mode                          : Constant
Frame rate                               : 50.000 FPS
Color space                              : YUV
Chroma subsampling                       : 4:2:0
Bit depth                                : 8 bits
Scan type                                : Progressive
Bits/(Pixel*Frame)                       : 0.441
Stream size                              : 38.0 MiB (100%)
Title                                    : GoPro AVC  
Language                                 : English
Encoded date                             : UTC 2015-12-31 23:09:48
Tagged date                              : UTC 2016-01-01 00:09:49
Color range                              : Limited
colour_range_Original                    : Full
Color primaries                          : BT.709
Transfer characteristics                 : BT.709
Matrix coefficients                      : BT.709
Codec configuration box                  : avcC

Audio
ID                                       : 2
Format                                   : AAC LC
Format/Info                              : Advanced Audio Codec Low Complexity
Codec ID                                 : mp4a-40-2
Duration                                 : 5 s 227 ms
Bit rate mode                            : Constant
Bit rate                                 : 192 kb/s
Nominal bit rate                         : 48.0 kb/s
Channel(s)                               : 2 channels
Channel layout                           : L R
Sampling rate                            : 48.0 kHz
Frame rate                               : 46.875 FPS (1024 SPF)
Compression mode                         : Lossy
Stream size                              : 121 KiB (0%)
Title                                    : GoPro AAC  
Language                                 : English
Encoded date                             : UTC 2015-12-31 23:09:48
Tagged date                              : UTC 2016-01-01 00:09:49

Other #1
ID                                       : 3
Type                                     : Time code
Format                                   : QuickTime TC
Duration                                 : 5 s 220 ms
Bit rate mode                            : Constant
Frame rate                               : 50.000 FPS
Time code of first frame                 : 00:09:49:33
Time code, striped                       : Yes
Title                                    : GoPro TCD  
Language                                 : English
Encoded date                             : UTC 2015-12-31 23:09:48
Tagged date                              : UTC 2016-01-01 00:09:49

Other #2
Type                                     : meta
Duration                                 : 5 s 0 ms
Bit rate mode                            : Variable

Other #3
Type                                     : meta
Bit rate mode                            : Variable
mdhd_Duration                            : 5220