continual sample echo

jq371 wrote on 5/20/2011, 12:28 AM

hi all, 

quick question... is there a way to have a sample, or vocal sample echo beyond where the sample finishes.....

any echo i add will only last as long as the sample.... so if there is no "blank" or empty part of the sample then the echo stops when the sample stops...... is there a way to change this... im sure it used to just continue in MM16 but now im using MM17 and it doesnt do it any more..... i dont know if what i have written makes sense but hopefully someone will know what i mean

Comments

smartsmurf wrote on 5/20/2011, 4:16 AM

If you produce your echoes with the Hall/Reverb/Delay (I never remember those names, sorry) you will find an echo that goes beyond the sample...

 

That's why it's never good to fade-out echoed samples ('cause the echo is still to hear).

 

In case you have this echo at the end of a track... there needs to be one sample vol. 0 db which is longer than the last sample... so every echo is to hear.

 

Hope this is somehow understandable.

 

jq371 wrote on 5/20/2011, 5:33 AM


 

If you produce your echoes with the Hall/Reverb/Delay (I never remember those names, sorry) you will find an echo that goes beyond the sample...

 

That's why it's never good to fade-out echoed samples ('cause the echo is still to hear).

 

In case you have this echo at the end of a track... there needs to be one sample vol. 0 db which is longer than the last sample... so every echo is to hear.

 

Hope this is somehow understandable.

 

 

 

 

Thankyou so so much.... this is exaclty what i was after........ wow......  cheers for the info !!!!

Procyon wrote on 5/20/2011, 8:37 AM

When you add reverb or delay (echo) to an object, there are two ways to do it.  One is to hit the "OK" button, the other is to hit the "Apply" button.  Each applies the effect, but has a different effect on the object.

 

If you only hit OK, the effect is applied to the object, but the "physical" object is not altered in the arrangement.  The effect will ring out beyond the end of the object UNLESS it is interrupted by another object.  And as smartsmurf said, using a fade out can have a detrimental effect.  If it occurs at the end of the arrangement, you must move the end marker out to allow it time to ring out.

 

The other option is to hit the "Apply" button.  This button will actually "apply" the effect to the object and "physically" alter the length of the object to allow room for the effect to ring out.  If there is any other objects immediately behind the altered object, they will be pushed aside and will be out of sync with the rest of the arrangement.

 

In either case, you will need to make room on the track, or on another track, for the object to ring out properly.

smartsmurf wrote on 5/20/2011, 4:14 PM

thanks Procyon... the apply information is something I didn't know yet.

 

save it.

 

Procyon wrote on 5/20/2011, 7:23 PM

I must make one correction...

 

Using the "Apply" button will alter the length of the object, BUT it does not push any following objects aside.  I mistakenly assumed it did from a previous posting from someone who had that problem.

 

When I tried it, the extended object "slipped under" the following object.  So, the effect was there but cut off by the following object.  Again, one of the objects would need to be moved to a different track to allow the effected one to ring out (if desired).

 

Sorry for the confusion.